Status Update
This project is over for an indefinite amount of it. I want to go over what all went wrong during the development.
Code: Since this was my first time making a game from scratch, I had a lot of spaghetti code. I also used a visual coding plugin to help myself since I'm not proficient in C#. For my next project I will look into making my code more neat to avoid game breaking bugs.
- Checkpoints broke the game so that I couldn't add another scene onto the game.
Prefabs: Because of the way unity works with prefabs, it is easy to ruin certain things. Nesting prefabs is a total pain.
Performance: I never figured out object pooling so everything in the scene was on at all times. In the future I will have to make things far off screen inactive to help performance.
I may come back to this project in the future but I want to focus on making different prototypes to continue learning.
Files
Get Fruit Adventure
Fruit Adventure
A semi-physics based platformer with a fruit theme.
Status | Canceled |
Author | Biggish Games |
Genre | Platformer |
Tags | 2D, Casual, Cute, Retro, Short, Singleplayer, Unity |
Languages | English |
More posts
- Update 7/19/22Jul 20, 2022
- Dev Log For Ver 0.3.5Jun 14, 2022
- Dev Log For Ver 0.3Jun 07, 2022
- Dev Log For Ver 0.2May 24, 2022
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